Resume

Professional experience

Lead, Infrastructure
Wargaming
October 2020 - March 2022

Running distributed infrastructure engineering team (5 people in Belarus and Lithuania), working on infrastructure platform for several unannounced mobile games created with Unreal Engine.

  • Built a DevOps team for a game project, with its later transformation to studio-wide infrastructure department, collaborating with several game projects at once;
  • Designed and built complete infrastructure platform on top of AWS and Kubernetes, capable of handling 1M of concurrent users;
  • Architected and implemented solutions for CI/CD (TeamCity, Argo, Helm), monitoring (Prometheus) and log management (AWS Cloudwatch Logs);
  • Launched organization-critical processes, such as incident and problem management as well as blameless postmortem culture.

Lead Systems Engineer
EPAM Systems
April 2016 - October 2020

Maintaining production large-scale (100+ microservices, up to 12M of concurrent users, 300M overall at the time of writing) infrastructure for leading gamedev company running the most popular battle-royale game in the world. Infrastructure design, automation and support, incidents resolution and troubleshooting while being on-call, being main escalation point during on-call shifts. Coordinated distributed DevOps team (15 people located in Belarus and Mexico), performed capacity and risk management, project staffing and reporting. Worked as both technical lead of core cloud engineering team and delivery manager, following main Agile principles.

  • Designed and built asynchronous monitoring system on top of TICK toolset, providing visibility for OS-level metrics on 30k+ EC2 instances in AWS;
  • Designed and built PCI-compliant infrastructure using AWS ECS and Terraform, enhancing security for all online game store purchases (~85M of users);
  • Upgraded 20+ microservices to utilize new Docker-based provisioning solution, reducing the operational efforts and improving scalability;
  • Developed REST API for custom CI/CD system, working as backend developer (Golang);
  • Owned on-call process for Europe business time, initiated and established on-call runbook to ensure minimal time to resolve an incident is reached;
  • Enlarged the team from 4 to 15 people, allowing to open new project streams focused on infrastructure reliability, CI/CD and operational excellence, initiated and maintained onboarding program for team newcomers;
  • Redesigned existing server provisioning solution from scratch, making it decentralized and increasing the scaling speed by 70%;
  • Initiated and maintained onboarding program for team newcomers.

Systems Engineer
EPAM Systems
April 2014 – March 2016

Maintaining non-production infrastructure in AWS (500+ instances) for one of leading British retailers, 24/7 on-call support for critical production services, infrastructure automation and reliability. Debugging infrastructure-related problems together with development teams, release process support, ownership on AWS cloud configuration and CI/CD systems and pipelines.

  • Architected and built 0-downtime deployment framework using AWS Elastic Beanstalk, Ansible and Jenkins.
  • Owned AWS cloud configuration and networking, being main contact for any questions related to AWS-hosted solutions.
  • Redesigned log management solution utilizing Elasticsearch, Fluentd and Kibana to provide real-time visibility for operational logs.
  • Owned infrastructure as code solutions created with AWS CloudFormation and Ansible (20+ reusable roles written).
  • Set up highly available and fault tolerant infrastructure in AWS using CloudFormation, EC2 and RDS services (20+ environments created).

Junior Systems Engineer
EPAM Systems
June 2013 – March 2014

  • Built and supported production environment containing 4 microservices (50+ AWS instances with Java applications).
  • Developed and owned infrastructure as code solutions created with AWS CloudFormation and Chef (20+ cookbooks written).
  • Performed incident and problem management.

Education

Master of Science, Engineering Psychology
Belarusian State University of Informatics and Radioelectronics
2014 - 2016

Bachelor of Science, Information Technologies and Control in Technical Systems
Belarusian State University of Informatics and Radioelectronics
2009 - 2014

Certifications

AWS Certified Solutions Architect,
Sep 2020 – Sep 2023, Credential Link

Credits

Fortnite (2017), Epic Games
Paragon (2016), Epic Games